Syed Babar Ali
About Me
My name is Syed Babar Ali, and I’m a 3D Environment Artist based in Riyadh, Saudi Arabia, with a transferable Iqama. I have around 16 years of total professional experience, including over 6 years in the 3D design and game industry.
I specialize in environment design, modeling, texturing, lighting, and level building using Unreal Engine, Maya, Substance Painter, ZBrush, and Quixel Mixer. I focus on creating immersive, high-quality worlds that enhance storytelling and gameplay experiences.
I’ve worked with Octalyte and as a freelance 3D artist, delivering optimized and visually appealing assets for games and media projects. I’m passionate about continuous learning, teamwork, and contributing to innovative projects in the gaming and animation industry.
Education
KHADIM ALI SHAH BUKHARI INSTITUTE OF INFORMATION TECHNOLOGY (KASBIT) 2014
MBA ( Marketing )
Completed MBA in Marketing with a focus on brand management, consumer behavior, and strategic marketing.
BACHELOR OF COMMERCE (B.COM) 2009
BACHELOR OF COMMERCE (B.COM)
Completed Bachelor in Commerce with a focus on accounting, finance, and business management.
Work & Experience
Queen Services , Karachi 09/10/2009 - 08/13/2014
JUNIOR AUDITOR
Provided support in internal and external audits, reviewed financial statements, ensured compliance with company policies, and identified areas for improvement.
BRAND ACTIVATE PVT (LTD) , Karachi 06/02/2015 - 08/31/2015
CLIENT SERVICE
Organize BTL activity for the products
JS BANK LTD., Karachi 03/03/2016 - 08/30/2016
COORDINATOR-HEAD OF AUDIT DEPT
To maintain files and records.
Digitonic Labs , Karachi 01/02/2019 - 12/30/2020
3D ARTIST
Create immersive and visually compelling 3D environments by blending artistic creativity with technical expertise in industry-standard tools.
Self Emplyee 01/08/2020 - 12/31/2022
3D ENVIRONMENT ARTIST
Responsible for designing, modeling, texturing, and optimizing 3D environments that enhance visual storytelling and gameplay.
OCTALYTE, Karachi 01/10/2022 - 12/31/2023
3D ENVIRONMENT ARTIST,
Responsible for designing, modeling, texturing, and optimizing 3D environments that enhance visual storytelling and gameplay.
Self Emplyee 01/22/2024
3D ENVIRONMENT ARTIST
• Design and build 3D environments, props, and assets for games, films, and virtual productions. • Create realistic and stylized textures using Substance Painter, or similar tools. • Optimize assets for performance while maintaining high visual quality. • Work with lighting, shading, and rendering to achieve desired atmosphere and mood. • Collaborate with game designers, concept artists, and animators to ensure environments support gameplay and storytelling. • Use industry-standard tools such as Unreal Engine, Maya, and ZBrush. • Ensure environments follow technical requirements and artistic direction. • Review and refine assets based on feedback to meet production standards